T4C Development
Follow the development of T4C, an exciting online game by Dialsoft. Stay updated on the latest updates, features, and events related to T4C.
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#1 2024-09-04 16:58:57
- Mestoph
- Administrator


v1.81.4.818 Release (August 15th, 2024)
Release:
New Added a new system for real-time display of player attack range.
New Added a new option to display attack range.
New Added a new button in the radar for displaying attack range.
New Added an option for automatic color-coding of attack range based on combat mode.
New Added synchronization of range between the client and the server (opening up new possibilities for the future).
New Added a new option for displaying the client in windowed fullscreen mode.
New Added a new option to display your health and mana points above your character.
New Added a new management feature for listed chests to avoid returning to the beginning of the lists when adding or removing an item from chests.
Mod Updated the graphical interface management to include automatic thousand separators for fields containing numbers and values.
Mod Updated thousand separators to consider user languages.
Mod Updated the auction house to automatically manage thousand separators.
Mod Updated the launcher to offer the new options.
Mod Modified the message indicating an update deployment on the launcher to be clearer.
Mod Modified the graphical engine so that worlds are generated according to display levels, respecting layers.
Mod Improved wall transparency: everything is now properly visible with fewer shimmering issues.
Fix Fixed a crash issue when the word "@$$" was written by an NPC.
Fix Fixed a client-side issue with combat mode status.
Dev:
New Added a new file containing translations in English, German, and French.
New Added a new translation system that considers the language chosen by players to translate all server data into that language (currently, custom content is not yet translated).
Fix Fixed an old bug that allowed players to receive the Balork mark without fully completing the quest.
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